释放双眼,带上耳机,听听看~!
- 作品名称:《向死而生 》- Live To Death
- 作品类型:游戏及交互类
- 队伍名称:旮旯Gala旮旯
- 小组成员:朱斌涵;罗瑾怡;彭一兰;赵如璋
- 指导老师:无
- 队伍类型:高校组
#短片展示:
#作品介绍:
《向死而生》(Live to Death)是一款具有动作元素的解谜叙事游戏
玩家在游戏中扮演一个神级文明制造的观测机器,负责在某星球的生物大灭绝来临前,通过“体验生命”的方式,记录这个星球上多样的生物留存过的痕迹。
在游戏中,玩家需借助捕食关系在复杂的食物链中穿行,不断变成新的生物。游戏的目标即是在死亡中获得新生,以记录尽可能多的生物信息,因而得名《向死而生》。
#最终作品:
https://pan.baidu.com/s/17psHb0Cl9z-g7bWBvzEfmA
提取码:1111
谢谢老师的悉心指导和大家的支持,目前我们的视频播放量已经达到了1.5万,还在不断上涨
Our demo video has got 15K view counts on Bilibili so far. We have an English version on that website, you could click into https://m.bilibili.com/video/BV1rB4y1N7wD
Part 3 of our video is the version with English subtitles(circled part in the picture)
Thanks for all of your support :D
Best wishes :D
欢迎大家来玩俺们的游戏!!
本文的游戏视频的bilibili网页有策划同学的留言和更多的讨论、评价内容, 欢迎大家进一步了解!
Introduction
Live to Death is an narrative game, containing elements of adventure and puzzle
The player takes on the role of an observation machine created by a godlike civilization, responsible for recording the traces of the planet’s diverse life forms by “experiencing the creatures’ lives” before the biological extinction.
In the game, the player need to use predatory relationships to navigate through the complex food chain, constantly becoming new creatures. The goal of the game is to be reborn in death in order to record as much information about the creatures as possible, hence the work’s name “Live to Die”.
Main Mechanics
①Experience life
The player manipulates a spherical machine that changes into the creature it touches and simulates the creature’s skills and physiological characteristics so that although they are in the same world, each animal’s perspective presents a different world.
Players have to use the unique skills of these creatures to hunt and survive.
②Food Chain
When the life experienced by the player is predated, the player will be decomposed into molecules and become part of the predator’s body to manipulate and experience the life of the predator. In this way, the player travels through the food chain and experiences the diverse creatures in the entire biome.
③Countdown to Extinction
In the countdown to the impending extinction, players need to experience as many creatures in the group system as possible, preserving the whole data of this natural system.
All the creatures the player has experienced in one round will be recorded in the settlement panel.
④Diverse terrain system
The map in the game is divided into three types of terrain: rainforest, grassland and desert, corresponding to the realistic and diverse biosphere structure.
Design Inspiration
What is the meaning of biodiversity? Ecologist Lovelock said, “Each kind of creature is the treasure of natural evolution for billions of years, But the vast majority of creatures have become extinct before they were discovered by human, leaving not a trace in the world. ” – Therefore, the purpose of our game is to experience the life of creatures before they become extinct, to witness the biodiversity of this planet.
The basic mechanism of our game is built on the food chain: the food chain creates biodiversity, and it is also the basic way to link organisms and sustain nature.
Therefore, we allow players to become new creatures by being preyed upon, witnessing the biodiversity of the planet in an interactive and immersive way.
Thus, we borrow the philosophical concept of “life from death” raised by Martin Hedegger – the ultimate purpose of life is to die, and the possibilities in this process are infinite.
For nature, the death of an individual is just another new beginning. Life and death maintain the diversity of living things and give life its unique color, and we call it BIODIVERSITY!